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Public general use code classes and xml files that we've compiled and used over the years:

Feature Support class for TentPlay entity model

   1:  using System;
   2:  using System.Collections.Generic;
   3:  using System.Linq;
   4:  using System.Text;
   5:  using System.Data.Linq.Mapping;
   6:   
   7:  namespace Ia.TentPlay.Cl.Model.Trek
   8:  {
   9:      ////////////////////////////////////////////////////////////////////////////
  10:   
  11:      /// <summary publish="true">
  12:      /// Feature Support class for TentPlay entity model
  13:      /// </summary>
  14:      /// 
  15:      /// <remarks> 
  16:      /// Copyright © 2006-2015 Jasem Y. Al-Shamlan (info@ia.com.kw), Internet Applications - Kuwait. All Rights Reserved.
  17:      ///
  18:      /// This library is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
  19:      /// the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
  20:      ///
  21:      /// This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  22:      /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  23:      /// 
  24:      /// You should have received a copy of the GNU General Public License along with this library. If not, see http://www.gnu.org/licenses.
  25:      /// 
  26:      /// Copyright notice: This notice may not be removed or altered from any source distribution.
  27:      /// </remarks> 
  28:      public class Feature
  29:      {
  30:          // only Name and NativeName can have "'" to be able to store correctly in SQLite
  31:   
  32:          /// <summary/>
  33:          public string Id { get; set; }
  34:   
  35:          /// <summary/>
  36:          public double Latitude { get; set; }
  37:   
  38:          /// <summary/>
  39:          public double Longitude { get; set; }
  40:   
  41:          /// <summary/>
  42:          public int DistanceToCapital { get; set; }
  43:   
  44:          /// <summary/>
  45:          public string CMap { get; set; }
  46:   
  47:          /// <summary/>
  48:          public string Class { get; set; }
  49:   
  50:          /// <summary/>
  51:          public string Country { get; set; }
  52:   
  53:          /// <summary/>
  54:          public string FileCountry { get; set; }
  55:   
  56:          /// <summary/>
  57:          public string Name { get; set; }
  58:   
  59:          /// <summary/>
  60:          public string NoDiacriticLowerCaseName { get; set; }
  61:   
  62:          /// <summary/>
  63:          public string NativeName { get; set; }
  64:   
  65:          /// <summary/>
  66:          public string NoDiacriticNativeName { get; set; }
  67:   
  68:          /// <summary/>
  69:          public string FullTextSearchName { get; set; }
  70:   
  71:          /// <summary/>
  72:          public bool Deleted { get; set; }
  73:   
  74:          /// <summary/>
  75:          public DateTime Created { get; set; }
  76:   
  77:          /// <summary/>
  78:          public DateTime Updated { get; set; }
  79:   
  80:          /// <summary/>
  81:          public virtual FeatureDesignation Designation { get; set; }
  82:      }
  83:   
  84:      ////////////////////////////////////////////////////////////////////////////
  85:      ////////////////////////////////////////////////////////////////////////////
  86:  }