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Public general use code classes and xml files that we've compiled and used over the years:

Default class for TentPlay Trek UI model

   1:  using System;
   2:  using System.Collections.Generic;
   3:  using System.Linq;
   4:  using System.Web;
   5:  using System.Web.UI;
   6:  using System.Data;
   7:  using System.Data.SqlClient;
   8:  using System.Collections;
   9:  using System.Xml;
  10:  using System.Xml.Linq;
  11:  using System.Text;
  12:  using System.Text.RegularExpressions;
  13:  using System.IO;
  14:  using Ionic.Zip;
  15:  using System.Drawing;
  16:  using System.Drawing.Imaging;
  17:   
  18:  namespace Ia.TentPlay.Cl.Model.Ui.Trek
  19:  {
  20:      ////////////////////////////////////////////////////////////////////////////
  21:   
  22:      /// <summary publish="true">
  23:      /// Default class for TentPlay Trek UI model
  24:      /// </summary>
  25:      /// 
  26:      /// <remarks> 
  27:      /// Copyright © 2006-2017 Jasem Y. Al-Shamlan (info@ia.com.kw), Internet Applications - Kuwait. All Rights Reserved.
  28:      ///
  29:      /// This library is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
  30:      /// the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
  31:      ///
  32:      /// This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  33:      /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  34:      /// 
  35:      /// You should have received a copy of the GNU General Public License along with this library. If not, see http://www.gnu.org/licenses.
  36:      /// 
  37:      /// Copyright notice: This notice may not be removed or altered from any source distribution.
  38:      /// </remarks> 
  39:      public static class Default
  40:      {
  41:          ////////////////////////////////////////////////////////////////////////////
  42:   
  43:          /// <summary>
  44:          ///
  45:          /// </summary>
  46:          public static string WebSitemapSiteMapNodeListOfAllCountriesInStringFormat()
  47:          {
  48:              string s;
  49:              StringBuilder stringBuilder;
  50:   
  51:              stringBuilder = new StringBuilder();
  52:   
  53:              foreach (var country in Ia.Cl.Model.Country.List)
  54:              {
  55:                  stringBuilder.AppendLine(@"<siteMapNode title=""" + country.Name + @""" description="""" url=""~/trek/country/" + country.Iso2.ToLower() + @"/default.aspx"">");
  56:                  stringBuilder.AppendLine(@"  <siteMapNode title=""Feature"" description="""" url=""~/trek/country/" + country.Iso2.ToLower() + @"/feature.aspx""/>");
  57:                  stringBuilder.AppendLine(@"</siteMapNode>");
  58:              }
  59:   
  60:              s = stringBuilder.ToString();
  61:   
  62:              s = s.Replace("'", "&#39;"); // use &#39; instead of &apos; to work 
  63:              s = s.Replace("<", "&lt;");
  64:              s = s.Replace(">", "&gt;");
  65:              s = s.Replace(" & ", " &amp;amp; ");
  66:   
  67:              s = "<pre>" + s + "</pre>";
  68:   
  69:              return s;
  70:          }
  71:   
  72:          ////////////////////////////////////////////////////////////////////////////
  73:   
  74:          /// <summary>
  75:          ///
  76:          /// </summary>
  77:          public static string ApplicationNameAndPlayStoreUrlLinkListStringFormat()
  78:          {
  79:              string s;
  80:              StringBuilder stringBuilder;
  81:   
  82:              stringBuilder = new StringBuilder();
  83:   
  84:              foreach (Ia.TentPlay.Cl.Model.Data.Trek.ApplicationInformation.Country country in Ia.TentPlay.Cl.Model.Data.Trek.ApplicationInformation.CountryList)
  85:              {
  86:                  stringBuilder.AppendLine(@" <a href=""" + country.ApplicationDownloadLink + @"""/>" + country.Name + "</a> ");
  87:              }
  88:   
  89:              return stringBuilder.ToString();
  90:          }
  91:   
  92:          ////////////////////////////////////////////////////////////////////////////
  93:      }
  94:  }